Greninja | Cloud | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 31/89 (100 units) |
Walk Speed | 4/89 (1.502) | 35/89 (1.155) |
Run Speed | 8/89 (2.288) | 13/89 (2.167) |
Dash Speed | 14/89 (2.178) | 16/89 (2.145) |
Air Speed | 11/89 (1.239) | 21/89 (1.155) |
Shield Grab (F) | 70/89 (Frame 14) | 68/89 (Frame 13) |
OoS 1 | Frame 8 Bair | Frame 7 Up B |
OoS 2 | Frame 10 Uair | Frame 8 Nair |
OoS 3 | Frame 12 Up Smash | Frame 11 Uair |
Fall Speed | 9/89 (1.850) | 30/89 (1.680) |
Fast Fall Speed | 9/89 (2.960) | 31/89 (2.688) |
Gravity | 3/89 (0.180) | 34/89 (0.098) |
Air Acceleration | 31/89 (0.080) | 48/89 (0.070) |
Jumps | 2 | 2 |
Short Hop | 1/89 (22.110) | 28/89 (17.000) |
Full Jump | 2/89 (46.000) | 45/89 (32.500) |
Air Jump | 5/89 (46.000) | 51/89 (32.500) |
Special | Crouch Walk, Wall Jump, Wall Cling | Wall Jump |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | • Excellent range on attacks • Powerful moves, especially with limit • Very good mobility • Very good OoS (Up Special) |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | • Terrible recovery • Can struggle to KO without Limit, which only lasts 15 second • Moves are somewhat easy to punish • Poor grab game |