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Greninja vs Diddy Kong

Diddy Kong

Compare SSBU Fighter Stats



Diddy Kong

Greninja ssbu flair
Diddy Kong ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)66/89 (88 units)61/89 (90 units)
Walk Speed4/89 (1.502)12/89 (1.313)
Run Speed8/89 (2.288)21/89 (2.006)
Dash Speed14/89 (2.178)18/89 (2.090)
Air Speed11/89 (1.239)75/89 (0.924)
Shield Grab (F)70/89 (Frame 14)36/89 (Frame 11)
OoS 1
Frame 8
Frame 4
Z-Drop Banana
OoS 2
Frame 10
Frame 5
Up Smash
OoS 3
Frame 12
Up Smash
Frame 7
Banana Throw (F)
Fall Speed9/89 (1.850)24/89 (1.750)
Fast Fall Speed9/89 (2.960)24/89 (2.800)
Gravity3/89 (0.180)13/89 (0.125)
Air Acceleration31/89 (0.080)70/89 (0.050)
Short Hop1/89 (22.110)5/89 (19.900)
Full Jump2/89 (46.000)5/89 (41.210)
Air Jump5/89 (46.000)11/89 (41.210)
SpecialCrouch Walk, Wall Jump, Wall ClingCrouch Walk, Wall Jump, Wall Cling
• Very good mobility
• Powerful vertical recovery (Up Special)
• Access to a projectile, which can be charged to increase power (neutral B)
• Access to a variety of combos
• Has several moves for KO'ing opponents

• Access to Banana, one of the best neutral tools (which can be thrown from shield)
• Great mobility and frame data
• Small size makes him hard to hit
• Side Special makes recovering from ledge and landing much easier
• Predictable recovery route
• Lack of good Out of Shield Options
• Light, and easy to KO

• Struggles to kill
• Poor recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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