Greninja | Min Min | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 22/89 (104 units) |
Walk Speed | 4/89 (1.502) | 53/89 (1.050) |
Run Speed | 8/89 (2.288) | 68/89 (1.550) |
Dash Speed | 14/89 (2.178) | 45/89 (1.900) |
Air Speed | 11/89 (1.239) | 84/89 (0.850) |
Shield Grab (F) | 70/89 (Frame 14) | 89/89 (Frame 22) |
OoS 1 | Frame 8 Bair | Frame 8 Up Smash |
OoS 2 | Frame 10 Uair | Frame 10 Uair |
OoS 3 | Frame 12 Up Smash | Frame 11 Nair (Chakram) |
Fall Speed | 9/89 (1.850) | 58/89 (1.500) |
Fast Fall Speed | 9/89 (2.960) | 55/89 (2.432) |
Gravity | 3/89 (0.180) | 23/89 (0.110) |
Air Acceleration | 31/89 (0.080) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 1/89 (22.110) | 45/89 (16.000) |
Full Jump | 2/89 (46.000) | 63/89 (30.700) |
Air Jump | 5/89 (46.000) | 66/89 (29.000) |
Special | Crouch Walk, Wall Jump, Wall Cling | None |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | • Extremely long range • Very powerful attacks • Extremely fast up smash • Excels at edgeguarding with no risk |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | • Poor recovery • Struggles at close range • Cannot counter attacks from certan angles (such as coming from below her) • Noticeable endlag on arms moves |