Greninja | Mr. Game & Watch | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 86/89 (75 units) |
Walk Speed | 4/89 (1.502) | 33/89 (1.180) |
Run Speed | 8/89 (2.288) | 47/89 (1.679) |
Dash Speed | 14/89 (2.178) | 29/89 (1.980) |
Air Speed | 11/89 (1.239) | 19/89 (1.176) |
Shield Grab (F) | 70/89 (Frame 14) | 1/89 (Frame 10) |
OoS 1 | Frame 8 Bair | Frame 3 Up B |
OoS 2 | Frame 10 Uair | Frame 5 Down B (Air) |
OoS 3 | Frame 12 Up Smash | Frame 10 Nair/Grab |
Fall Speed | 9/89 (1.850) | 84/89 (1.240) |
Fast Fall Speed | 9/89 (2.960) | 84/89 (1.984) |
Gravity | 3/89 (0.180) | 68/89 (0.080) |
Air Acceleration | 31/89 (0.080) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 1/89 (22.110) | 76/89 (13.260) |
Full Jump | 2/89 (46.000) | 77/89 (27.510) |
Air Jump | 5/89 (46.000) | 79/89 (27.510) |
Special | Crouch Walk, Wall Jump, Wall Cling | None |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | • Aerial attacks are all powerful and have long lasting hitboxes • Rather small hurtbox allows him to dodge many attacks • Chef (Neutral B) is good for ledge trapping • Crouching allows him to dodge many attacks, and up special gives him invinsibility frames • Very powerful recovery (Up B) which also works as an amazing out of shield option • Good at edgeguarding thanks to F-air and B-air |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | • Light, and gets KO'ed early • Poor range • Low damage output on most moves Often struggles to approach |