Greninja | Ness | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 48/89 (94 units) |
Walk Speed | 4/89 (1.502) | 71/89 (0.907) |
Run Speed | 8/89 (2.288) | 57/89 (1.609) |
Dash Speed | 14/89 (2.178) | 57/89 (1.826) |
Air Speed | 11/89 (1.239) | 57/89 (1.007) |
Shield Grab (F) | 70/89 (Frame 14) | 1/89 (Frame 10) |
OoS 1 | Frame 8 Bair | Frame 8 N Air |
OoS 2 | Frame 10 Uair | Frame 10 Up Smash/Down B (Air)/Grab |
OoS 3 | Frame 12 Up Smash | Frame 11 Fair/Uair |
Fall Speed | 9/89 (1.850) | 79/89 (1.310) |
Fast Fall Speed | 9/89 (2.960) | 79/89 (2.096) |
Gravity | 3/89 (0.180) | 73/89 (0.077) |
Air Acceleration | 31/89 (0.080) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 1/89 (22.110) | 33/89 (16.650) |
Full Jump | 2/89 (46.000) | 26/89 (34.480) |
Air Jump | 5/89 (46.000) | 6/89 (45.650) |
Special | Crouch Walk, Wall Jump, Wall Cling | None |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | • Has a kill throw (Back Throw) • Very powerful aerial attacks (esp. Bair, Fair, and Dair) • Useful projectiles for zoning opponents (Side Special / Up Special) • Very good at edgeguarding (Down Smash) • Several powerful combos |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | • Poor recovery (Up B) • Poor range, often losing to swords or other projectiles • Poor mobility, with low ground and air speed |