Greninja | Piranha Plant | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 9/89 (112 units) |
Walk Speed | 4/89 (1.502) | 83/89 (0.760) |
Run Speed | 8/89 (2.288) | 44/89 (1.720) |
Dash Speed | 14/89 (2.178) | 60/89 (1.820) |
Air Speed | 11/89 (1.239) | 58/89 (1.000) |
Shield Grab (F) | 70/89 (Frame 14) | 1/89 (Frame 10) |
OoS 1 | Frame 8 Bair | Frame 10 Uair/Fair/Grab |
OoS 2 | Frame 10 Uair | Frame 11 Nair |
OoS 3 | Frame 12 Up Smash | Frame 12 Dair/Bair/Up Smash |
Fall Speed | 9/89 (1.850) | 2/89 (1.950) |
Fast Fall Speed | 9/89 (2.960) | 27/89 (2.730) |
Gravity | 3/89 (0.180) | 5/89 (0.140) |
Air Acceleration | 31/89 (0.080) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 1/89 (22.110) | 18/89 (17.500) |
Full Jump | 2/89 (46.000) | 11/89 (37.400) |
Air Jump | 5/89 (46.000) | 15/89 (38.520) |
Special | Crouch Walk, Wall Jump, Wall Cling | None |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | • Heavyweight and high endurance • Neutral B is great for edgeguarding • Has a kill throw in Up Throw • Very powerful Out of Shield option in up smash |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | • Very poor mobility • Significant landing lag on aerials • Poor range on most attacks |