Greninja | Ridley | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 14/89 (107 units) |
Walk Speed | 4/89 (1.502) | 48/89 (1.100) |
Run Speed | 8/89 (2.288) | 10/89 (2.200) |
Dash Speed | 14/89 (2.178) | 68/89 (1.800) |
Air Speed | 11/89 (1.239) | 43/89 (1.050) |
Shield Grab (F) | 70/89 (Frame 14) | 57/89 (Frame 12) |
OoS 1 | Frame 8 Bair | Frame 11 Nair |
OoS 2 | Frame 10 Uair | Frame 12 Up Smash/Grab |
OoS 3 | Frame 12 Up Smash | Frame 13 Fair/Bair |
Fall Speed | 9/89 (1.850) | 19/89 (1.780) |
Fast Fall Speed | 9/89 (2.960) | 19/89 (2.848) |
Gravity | 3/89 (0.180) | 45/89 (0.090) |
Air Acceleration | 31/89 (0.080) | 48/89 (0.070) |
Jumps | 2 | 3 |
Short Hop | 1/89 (22.110) | 69/89 (14.200) |
Full Jump | 2/89 (46.000) | 29/89 (34.000) |
Air Jump | 5/89 (46.000) | 82/89 (25.800) |
Special | Crouch Walk, Wall Jump, Wall Cling | None |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | • Excellent range • Can jump 3 times • Very fast movement speed • Strong grab combos, and a command grab • Powerful smash attacks with large hitboxes |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | • Poor vertical recovery and easy to edgeguard • Extremely large hurtbox makes him a target for projectiles • Very easily comboed |