Greninja | Robin | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 44/89 (95 units) |
Walk Speed | 4/89 (1.502) | 63/89 (0.936) |
Run Speed | 8/89 (2.288) | 88/89 (1.265) |
Dash Speed | 14/89 (2.178) | 61/89 (1.815) |
Air Speed | 11/89 (1.239) | 43/89 (1.050) |
Shield Grab (F) | 70/89 (Frame 14) | 36/89 (Frame 11) |
OoS 1 | Frame 8 Bair | Frame 8 Up B |
OoS 2 | Frame 10 Uair | Frame 10 Nair/Item Throw(F) |
OoS 3 | Frame 12 Up Smash | Frame 11 Grab |
Fall Speed | 9/89 (1.850) | 58/89 (1.500) |
Fast Fall Speed | 9/89 (2.960) | 57/89 (2.400) |
Gravity | 3/89 (0.180) | 52/89 (0.089) |
Air Acceleration | 31/89 (0.080) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 1/89 (22.110) | 43/89 (16.020) |
Full Jump | 2/89 (46.000) | 38/89 (33.210) |
Air Jump | 5/89 (46.000) | 45/89 (33.210) |
Special | Crouch Walk, Wall Jump, Wall Cling | None |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | • Excellent range on their neutral special • Very powerful aerial attacks • Can KO confirm easily from their side B |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | • Limited recovery and easily edgeguarded • Rather low damage output • Weak grab game • Extremely poor mobility |