Greninja | Sora | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 66/89 (88 units) | 72/89 (85 units) |
Walk Speed | 4/89 (1.502) | 81/89 (0.820) |
Run Speed | 8/89 (2.288) | 65/89 (1.580) |
Dash Speed | 14/89 (2.178) | 70/89 (1.780) |
Air Speed | 11/89 (1.239) | 65/89 (0.960) |
Shield Grab (F) | 70/89 (Frame 14) | 36/89 (Frame 11) |
OoS 1 | Frame 8 Bair | Frame 9 Up B |
OoS 2 | Frame 10 Uair | Frame 11 Nair/Grab |
OoS 3 | Frame 12 Up Smash | Frame 13 Fair |
Fall Speed | 9/89 (1.850) | 66/89 (1.440) |
Fast Fall Speed | 9/89 (2.960) | 64/89 (2.304) |
Gravity | 3/89 (0.180) | 86/89 (0.064) |
Air Acceleration | 31/89 (0.080) | 15/89 (0.096) |
Jumps | 2 | 2 |
Short Hop | 1/89 (22.110) | 24/89 (17.200) |
Full Jump | 2/89 (46.000) | 68/89 (30.000) |
Air Jump | 5/89 (46.000) | 12/89 (40.000) |
Special | Crouch Walk, Wall Jump, Wall Cling | None |
Strengths | • Very good mobility • Powerful vertical recovery (Up Special) • Access to a projectile, which can be charged to increase power (neutral B) • Access to a variety of combos • Has several moves for KO'ing opponents | •Good reach and safe moves to pressure with •Long-lasting hitboxes on many of his moves •Excellent recovery, with many options for getting back to the stage •Great potential for edgeguarding |
Weaknesses | • Predictable recovery route • Lack of good Out of Shield Options • Light, and easy to KO | •Very lightweight •Very floaty, and somewhat slow mobility •Somewhat difficult to KO with |