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Hero vs Banjo & Kazooie

Hero
vs
Banjo & Kazooie

Compare SSBU Fighter Stats

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Hero

Banjo & Kazooie

Hero ssbu flair
Banjo & Kazooie ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)30/89 (101 units)19/89 (106 units)
Walk Speed58/89 (0.980)52/89 (1.060)
Run Speed32/89 (1.840)12/89 (2.180)
Dash Speed49/89 (1.880)80/89 (1.680)
Air Speed55/89 (1.010)78/89 (0.920)
Shield Grab (F)1/89 (Frame 10)36/89 (Frame 11)
OoS 1
Frame 7
Up B
Frame 9
Up Smash
OoS 2
Frame 9
Uair
Frame 10
Uair
OoS 3
Frame 10
Grab
Frame 11
Bair/Grab
Fall Speed52/89 (1.570)22/89 (1.760)
Fast Fall Speed49/89 (2.512)22/89 (2.816)
Gravity41/89 (0.094)23/89 (0.110)
Air Acceleration67/89 (0.055)48/89 (0.070)
Jumps23
Short Hop53/89 (15.500)15/89 (17.800)
Full Jump74/89 (29.000)72/89 (29.800)
Air Jump57/89 (31.000)89/89 (20.526)
SpecialNoneNone
Strengths
• Large hitboxes on his moves
• Very powerful moves overall, particularly in his specials
• Can sometimes KO very early with critical hits

• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks
Weaknesses
• Poor frame data
• Poor out of shield options, and struggles at close range
• Somewhat easy to edgeguard

• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing
Data pulled from Game8, UltimateFrameData, and SmashWiki
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