Hero | Bayonetta | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 30/89 (101 units) | 76/89 (81 units) |
Walk Speed | 58/89 (0.980) | 61/89 (0.945) |
Run Speed | 32/89 (1.840) | 37/89 (1.760) |
Dash Speed | 49/89 (1.880) | 37/89 (1.936) |
Air Speed | 55/89 (1.010) | 52/89 (1.019) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 7 Up B | Frame 6 Up B |
OoS 2 | Frame 9 Uair | Frame 10 Fair/Side B (Air) |
OoS 3 | Frame 10 Grab | Frame 11 Grab |
Fall Speed | 52/89 (1.570) | 20/89 (1.770) |
Fast Fall Speed | 49/89 (2.512) | 20/89 (2.832) |
Gravity | 41/89 (0.094) | 15/89 (0.120) |
Air Acceleration | 67/89 (0.055) | 16/89 (0.095) |
Jumps | 2 | 2 |
Short Hop | 53/89 (15.500) | 2/89 (21.350) |
Full Jump | 74/89 (29.000) | 7/89 (39.000) |
Air Jump | 57/89 (31.000) | 9/89 (42.000) |
Special | None | Wall Jump, Wall Cling |
Strengths | • Large hitboxes on his moves • Very powerful moves overall, particularly in his specials • Can sometimes KO very early with critical hits | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) |
Weaknesses | • Poor frame data • Poor out of shield options, and struggles at close range • Somewhat easy to edgeguard | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land |