Hero | Ness | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 30/89 (101 units) | 48/89 (94 units) |
Walk Speed | 58/89 (0.980) | 71/89 (0.907) |
Run Speed | 32/89 (1.840) | 57/89 (1.609) |
Dash Speed | 49/89 (1.880) | 57/89 (1.826) |
Air Speed | 55/89 (1.010) | 57/89 (1.007) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 8 N Air |
OoS 2 | Frame 9 Uair | Frame 10 Up Smash/Down B (Air)/Grab |
OoS 3 | Frame 10 Grab | Frame 11 Fair/Uair |
Fall Speed | 52/89 (1.570) | 79/89 (1.310) |
Fast Fall Speed | 49/89 (2.512) | 79/89 (2.096) |
Gravity | 41/89 (0.094) | 73/89 (0.077) |
Air Acceleration | 67/89 (0.055) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 53/89 (15.500) | 33/89 (16.650) |
Full Jump | 74/89 (29.000) | 26/89 (34.480) |
Air Jump | 57/89 (31.000) | 6/89 (45.650) |
Special | None | None |
Strengths | • Large hitboxes on his moves • Very powerful moves overall, particularly in his specials • Can sometimes KO very early with critical hits | • Has a kill throw (Back Throw) • Very powerful aerial attacks (esp. Bair, Fair, and Dair) • Useful projectiles for zoning opponents (Side Special / Up Special) • Very good at edgeguarding (Down Smash) • Several powerful combos |
Weaknesses | • Poor frame data • Poor out of shield options, and struggles at close range • Somewhat easy to edgeguard | • Poor recovery (Up B) • Poor range, often losing to swords or other projectiles • Poor mobility, with low ground and air speed |