Hero | Ridley | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 30/89 (101 units) | 14/89 (107 units) |
Walk Speed | 58/89 (0.980) | 48/89 (1.100) |
Run Speed | 32/89 (1.840) | 10/89 (2.200) |
Dash Speed | 49/89 (1.880) | 68/89 (1.800) |
Air Speed | 55/89 (1.010) | 43/89 (1.050) |
Shield Grab (F) | 1/89 (Frame 10) | 57/89 (Frame 12) |
OoS 1 | Frame 7 Up B | Frame 11 Nair |
OoS 2 | Frame 9 Uair | Frame 12 Up Smash/Grab |
OoS 3 | Frame 10 Grab | Frame 13 Fair/Bair |
Fall Speed | 52/89 (1.570) | 19/89 (1.780) |
Fast Fall Speed | 49/89 (2.512) | 19/89 (2.848) |
Gravity | 41/89 (0.094) | 45/89 (0.090) |
Air Acceleration | 67/89 (0.055) | 48/89 (0.070) |
Jumps | 2 | 3 |
Short Hop | 53/89 (15.500) | 69/89 (14.200) |
Full Jump | 74/89 (29.000) | 29/89 (34.000) |
Air Jump | 57/89 (31.000) | 82/89 (25.800) |
Special | None | None |
Strengths | • Large hitboxes on his moves • Very powerful moves overall, particularly in his specials • Can sometimes KO very early with critical hits | • Excellent range • Can jump 3 times • Very fast movement speed • Strong grab combos, and a command grab • Powerful smash attacks with large hitboxes |
Weaknesses | • Poor frame data • Poor out of shield options, and struggles at close range • Somewhat easy to edgeguard | • Poor vertical recovery and easy to edgeguard • Extremely large hurtbox makes him a target for projectiles • Very easily comboed |