Hero | Squirtle | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 30/89 (101 units) | 86/89 (75 units) |
Walk Speed | 58/89 (0.980) | 16/89 (1.281) |
Run Speed | 32/89 (1.840) | 37/89 (1.760) |
Dash Speed | 49/89 (1.880) | 37/89 (1.936) |
Air Speed | 55/89 (1.010) | 55/89 (1.010) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 7 Up B | Frame 7 Nair |
OoS 2 | Frame 9 Uair | Frame 8 Fair/Bair |
OoS 3 | Frame 10 Grab | Frame 9 Up B |
Fall Speed | 52/89 (1.570) | 71/89 (1.350) |
Fast Fall Speed | 49/89 (2.512) | 71/89 (2.160) |
Gravity | 41/89 (0.094) | 10/89 (0.128) |
Air Acceleration | 67/89 (0.055) | 8/89 (0.105) |
Jumps | 2 | 2 |
Short Hop | 53/89 (15.500) | 27/89 (17.030) |
Full Jump | 74/89 (29.000) | 21/89 (35.350) |
Air Jump | 57/89 (31.000) | 30/89 (35.350) |
Special | None | Crouch Walk, Wall Jump, Wall Cling |
Strengths | • Large hitboxes on his moves • Very powerful moves overall, particularly in his specials • Can sometimes KO very early with critical hits | • 3 playable characters that all work well in certain situations • Changing Pokemon grants invinsibility and allows you to escape combos • Huge variation in moves and playstyles • All Pokemon have kill throws • When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage |
Weaknesses | • Poor frame data • Poor out of shield options, and struggles at close range • Somewhat easy to edgeguard | • Learning all 3 characters and associated matchups has a high skill curve • Squirtle struggles to kill • Cooldown on down B sometimes makes it hard to switch when needed |